Class VanillaDebugFeatures

java.lang.Object
io.github.vampirestudios.vampirelib.api.debug_renderers.VanillaDebugFeatures

public final class VanillaDebugFeatures extends Object
In this class are DebugFeatures for the vanilla Debug Renderers which do not have other means of activation (i.e., not chunk borders, not collision, and not game test)
  • Field Details

    • PATHFINDING

      public static final DebugFeature PATHFINDING
      See Also:
      • DebugRenderer.pathfindingRenderer
      • ClientboundCustomPayloadPacket.DEBUG_PATHFINDING_PACKET
    • WATER

      public static final DebugFeature WATER
      See Also:
      • DebugRenderer.waterDebugRenderer
    • HEIGHTMAP

      public static final DebugFeature HEIGHTMAP
      See Also:
      • DebugRenderer.heightMapRenderer
    • NEIGHBORS_UPDATE

      public static final DebugFeature NEIGHBORS_UPDATE
      See Also:
      • DebugRenderer.neighborsUpdateRenderer
      • ClientboundCustomPayloadPacket.DEBUG_NEIGHBORSUPDATE_PACKET
    • STRUCTURE

      public static final DebugFeature STRUCTURE
      See Also:
      • DebugRenderer.structureRenderer
      • ClientboundCustomPayloadPacket.DEBUG_STRUCTURES_PACKET
    • LIGHT

      public static final DebugFeature LIGHT
      See Also:
      • DebugRenderer.lightDebugRenderer
    • WORLD_GEN_ATTEMPT

      public static final DebugFeature WORLD_GEN_ATTEMPT
      See Also:
      • DebugRenderer.worldGenAttemptRenderer
      • ClientboundCustomPayloadPacket.DEBUG_WORLDGENATTEMPT_PACKET
    • SOLID_FACE

      public static final DebugFeature SOLID_FACE
      See Also:
      • DebugRenderer.solidFaceRenderer
    • CHUNK

      public static final DebugFeature CHUNK
      See Also:
      • DebugRenderer.chunkRenderer
    • BRAIN

      public static final DebugFeature BRAIN
      See Also:
      • DebugRenderer.brainDebugRenderer
      • ClientboundCustomPayloadPacket.DEBUG_POI_ADDED_PACKET
      • ClientboundCustomPayloadPacket.DEBUG_POI_REMOVED_PACKET
      • ClientboundCustomPayloadPacket.DEBUG_POI_TICKET_COUNT_PACKET
      • ClientboundCustomPayloadPacket.DEBUG_BRAIN
    • VILLAGE_SECTIONS

      public static final DebugFeature VILLAGE_SECTIONS
      See Also:
      • DebugRenderer.villageSectionsDebugRenderer
      • ClientboundCustomPayloadPacket.DEBUG_VILLAGE_SECTIONS
    • BEE

      public static final DebugFeature BEE
      See Also:
      • DebugRenderer.beeDebugRenderer
      • ClientboundCustomPayloadPacket.DEBUG_BEE
      • ClientboundCustomPayloadPacket.DEBUG_HIVE
    • RAID

      public static final DebugFeature RAID
      See Also:
      • DebugRenderer.raidDebugRenderer
      • ClientboundCustomPayloadPacket.DEBUG_RAIDS
    • GOAL_SELECTOR

      public static final DebugFeature GOAL_SELECTOR
      See Also:
      • DebugRenderer.goalSelectorRenderer
      • ClientboundCustomPayloadPacket.DEBUG_GOAL_SELECTOR
    • GAME_EVENT

      public static final DebugFeature GAME_EVENT
      See Also:
      • DebugRenderer.gameEventListenerRenderer
      • ClientboundCustomPayloadPacket.DEBUG_GAME_EVENT
      • ClientboundCustomPayloadPacket.DEBUG_GAME_EVENT_LISTENER
  • Method Details

    • init

      @Internal public static void init()